God Of War Podcast - Premiere Trailer




God Of War Podcast show

Summary: <p>A weekly gathering of friends and peers for the discussion, speculation and in-depth analysis of Sony Santa Monica’s upcoming Father &amp; Son Odyssey and masterpiece-in-the-making, GOD OF WAR.</p><br> <p>This epic saga, borne from the ashes of tragedy and grief and led by the promise of regaining a God’s long-lost humanity through his fate-chosen Son, set amidst the snow-capped valleys and fire-lit rune-carved forests of Norse Myth, truly marks a landmark evolution in, and genuinely represents the ultimate embodiment of, the maturation and growth of the interactive medium.</p><br> <p>Writer and Director Cory Barlog, who brought us the second chapter of Kratos’ story over a decade ago, and his team of phenomenally talented artists, programmers and designers, have similarly embarked upon a perilous journey of their own, creating a living, breathing vision of Norse Mythology the likes of which have never been seen in any medium.</p><br> <p>The level of care, passion, love and sheer attention-to-detail and authenticity being poured into realising this vision from Barlog’s tireless and peerless colleagues —</p><br> <p>Art Team Lead Ariel Angelotti, Principal character Artist Rafael Grassetti, Lead animator Bruno Velazquez, Gameplay Engineering Lead Jeet Shroff and Composer Bear McCreery, among countless more -</p><br> <p>Evokes and arguably surpasses the exhaustive and faithful lengths to which director Peter Jackson, writers Fran Walsh &amp; Phillipa Boyens, head of Special Effects Richard Taylor, lead illustrators Alan Lee &amp; John Howe and Composer Howard Shore went to, in order to bring Tolkien’s Middle Earth to spectacular, emotionally nuanced and vibrant life.</p><br> <p>Beyond being simply the next chapter in a long and winding tale, GOD OF WAR is the full realisation of an entire real-world mythology, one long-deserving of a portrayal of the highest quality, nuance and respect. And so, a long-forgotten, timeless tale is set to unfold…</p>